Chosen
Από Warhammer Online
"My name? Long ago, such worthless details fell from memory. I know only the lust for glorious battle - for blood, for victory! I seek only the Eye of Tzeentch - his favour, his grace, his Dark Gifts - that through them, I may be remade - reborn! Why do we raid your lands? Why do we burn your homes? Why do we flay your flesh? To serve the Lord of Change and his magnificent designs."
- An unknown Chosen of Tzeentch
Αχ οι Chosen! Οι εκλεκτοί...οι προταθλητές Tzeentch ειναι πραγματικά αξιοθαύμαστοι, κυριευμένοι από τις ευλογίες των σκοτεινών θεών, αυτά τα "μαμούθ" έχουν και την δύναμη αλλά και το μέγεθος για να συγκριθούν ακόμα και με τα πιό τρομερά πλάσματα. Η χοντρή στολή τους μπορεί να αντέξει τα πιο ανελέητα χτυπήματα, ενώ τα τεράστια τους όπλα μπορούν να πετσοκόψουν ακόμα και την σκληρότερη άμηνα. Αλλά όλα έχουν και ένα "τίμημα"- οι Chosen είναι δεμένοι με τον Tzeentch, και πρέπει συνεχώς να κερδίζουν την εύνοια του. Αυτό σημαίνει κάτι περισσότερο από θάνατο και σφαγές. Για να κερδίσουν την επιείκεια του Changer of Ways, οι Chosen πρέπει να είναι πονηροί όσο και αιμοβόροι. Μόνο μέσω προσεχτικού σχεδιασμού και πλοκής μπορεί ένας Chosen να βρει παγματικά την εύνοια του θεού του.
Πίνακας περιεχομένων |
[επεξεργασία] Ειδικότητα του Chosen of Tzeentch
Ο Tzeentch περιμένει από τους πρωταθλητές του να είναι και ενεργοί πολεμιστές αλλά και αξιοθαύμαστοι οργανωτές. Ως αποτέλεσμα, οι Chosen που ξεχωρίζουν σε αυτά τα πράγματα είναι χρισμένοι με προφανή χαρίσματα. Αυτά τα σκοτεινά Δώρα (Dark Gifts) επιτρέπουν στους Chosen να χειριστούν κατάλληλα την απίστευτη δύναμη των Chaos. Ενώ αυτό τους διοχετεύει με ακόμη περισσότερη δύναμη, διωχνει οποιοδήποτε απομεινάρι που μπορεί να τους θυμίζει ελάχιστα από την ανθρωπινή τους φύση μέσα στο σκοτεινό και αιματηρό μυαλό τους. Αυτά τα Dark Gifts παρέχουν στον πολεμιστή εξαιρετικά πολεμικά skills, αυξάνοντας την αντοχή τους, την δύναμη τους και ακόμα επιτρέποντάς τους την εκμετάλευση(χρησιμοποίηση) Winds of Magic.
[επεξεργασία] Παίζοντας ως Chosen
Πάνω από όλα, ως Chosen Champion, θα αναζητάτε την εκτίμηση του Tzeentch. Η πορεία σας θα είναι σκληρή, ενώ θα αναζητάτε για πάντα μια μεγαλύτερη δόξα για τα μάτια του Raven God παίζοντας σημαντικό ρόλο στα τρομακτικά πλάνα του και εγκληματικά σχέδια του. Εσόκλειστος μέσα σε "βλάσφιμη" πανοπλία heavy armor, θα προσπαθήσεις να είσαι πρώτος σε κάθε μάχη, όπου εκεί θα εξαπολύεις την δύναμη των Dark Gifts που θα κατέχεις ενάντια των εχθρών σου. Συχνά θα σε καλούνε για να προστατέψεις τους ασήμαντους και τους αδύναμους, όχι από συμπόνια, αλλά από υπακοή στον επίβουλο θεό σου.
[επεξεργασία] Παλεύοντας τουςChosen
Μόνο θάνατος - είτε ο δικός σας είτε ο δικός τους - φέρνει ελπίδα για αποφυγή από την τρομακτική μάχη μαζί τους, που προκαλεί φόβο, καταστροφή και πόνο. Η καλύτερη επιλογή που έχετε είναι να κάνετε απλά τα πάντα και οτιδήποτε για να τους νικήσετε και να τους βγάλετε από την μάχη το γρηγορότερο δυνατό. Είναι λοξοί και επεμβένουν πάντα, οπότε είναι ανορθόδοξο να τους αφήσετε να χρησιμοποιούν τα Dark Gifts για να οδηγούν την μάχη. Εφόσον είναι πιο επικίνδυνοι σε κοντινή μάχη, σοφά γκρουπ θα συγκεντροθούν στην μαγεία και στα βέλη για να τους επιτεθούν νωρίς στην μάχη. Εάν αποτύχετε , τότε η μόνη σας ελπίδα θα είναι μια πολύ οργανωμένη και σοβαρή κοντινή μάχη - αν και θα είναι περισσότερο ένας αγώνας ενάντια του σκότους και του τρόμου εφόσον αυτά τα θηρία θα είναι συνεχώς στα πόδια σας μέσα.
[επεξεργασία] Η εμφάνιση των Chosen
- Περίκομψη και λαμπρά γυαλισμένη heavy armor φτιαγμένη από περίεργα, μυτερά υλικά και διακοσμημένη με τα χρώματα και τα σύμβολά του Tzeentch.
- Χρησιμοποιούν heavy shields που κουβαλάν το εμβλημα και τα σύμβολα του God.
- Κρατούν τεράστια melee weapons με μεγαλη καταστροφική δύναμη.
[επεξεργασία] Chaos Chosen Career Masteries
Μη σας ξεγελάει η τεράστια εμφάνιση τους!!! Μπορεί να είναι τεράστιοι και να αντέχουν πολύ αλλά όχι και χαζοί. Αποτελούν το "πρώτο όπλο" στην μάχη μέσα, κρατώντας όπλα τεράστια μεγέθους εμπλουτισμένα με την καταστροφική δύναμη των Chaos, ικανά να σας πετσοκόψουν ανελέητα. Αποτελούν τον φόβο και τον τρόμο στην μάχη μέσα και αλίμονο σε αυτούς που θα τους υποτιμήσουν απλά ώς βάρβαρους. Είναι πολύ έξυπνοι πολεμιστές που προκαλούν κάτι παραπάνω από τον απλό θάνατο. Οπότε προσοχή!
[επεξεργασία] Chosen Mechanic (Τακτική τους)
Οι Chosen είναι ευλογιμένοι από την δύναμη του Tzeentch που τους έχει χαρίσει πολλαπλά dark gifts, δυνάμεις του Chaos που μπορούν να επικαλεστούν ανα πάσα στιγμή στην μάχη μέσω του ίδιου του σώματός τους. Αυτές οι δυνάμεις ξεπετάγονται στην διάρκεια της μάχης, σε μορφή αύρας. Αυτές οι αύρες θα γίνονται αντιληπτές σε όλους εξαιτίας των φωτισμών τους και η δύναμή τους τεράστια. Θα τους επιτρέπει να εκτοξεύουν χτυπήματα σε συνδυασμό με μία μορφή σκοτεινής δύναμης ικανής να συντρήψει τους πάντες στο μπροστινό πεδίο μάχης, την ίδια την δύναμη του Tzeentch.
[επεξεργασία] Chosen Masteries (ταλέντα)
[επεξεργασία] Path of Strife (Ο δρόμος της σύγκρουσης)
Το Path of Strife έχει να κάνει άμεσα και βίαια με το "κοπάνισμα" των εχθρών σου. Αυτός που θα ειδικεύεται σε αυτό το "talent build" θα κουβαλάει το πιο πιθανόν ένα τεράστιο όπλο αντί για ασπίδα, που θα του μεγαλώνει δραματικά την δύναμη του στα χτυπήματα , εις βάρος βέβαια της προστασίας που θα του προσέφερε μια ασπίδα. Θα μπορούν βέβαια άνετα να εξοπλιστούν και με ασπίδα εφόσον αυτό είναι αναγκαίο πλάνο μάχης...αλλά δεν θα είναι και ότι το καλύτερο...
[επεξεργασία] Path of Retaliation (Ο δρόμος της ανταπόδοσης)
Το Path of Retaliation είναι μια εξαίσια ειδικότητα Mastery , για αυτιύς που θα προτιμούν να εξαντλούν τους εχθρούς τους, αφήνοντάς τους να χτυπούν ασπίδα μέχρι να κουραστούν. ΛΟΛ. ..και έπειτα να τους χτυπήσουν ανελέητα με έξυπνές και αλυσιδωτές κινήσεις. Ένας ειδικός σε αυτό το build, θα είναι το άτομο που θα ορίζει που θα βρίσκονται τα όρια της μάχης, εφόσον αυτοί θα είναι και πρώτη μούρη στην μάχη μέσα. (μπροστά μπροστά λολ).
[επεξεργασία] Path of Discord (Ο δρόμος της ασυμφωνίας)
Το Path of Discord είναι αυτό που προχωράει πιο βαθιά στα δώρα του Tzeentch's, και αυτοί που έχουν επιλέξει αυτό το build θα έχουν πλήρως κατανοήσει πώς να χειριστούν τις δυνάμης του Chaos που θα βρίσκονται μέσα τους. Θα μπορούν να εκτοξεύουν ποσά μαγικής δύναμης, ή να χρησιμοποιούν μαγεία για να μπουστάρουν τα melee χτυπήματά τους. Η γνώση τους για μαγεία βέβαια δεν θα είναι παρόμοια με αυτήν των συναδέλφων Magus, αλλά θα είναι αρκετή για να μπορούν να γίνονται ακόμα πιο δυνατοί στις melee επιθέσεις τους.
[επεξεργασία] Abilities
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Παρακαλούμε βοηθήστε στην επέκταση του άρθρου.
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[επεξεργασία] Spells
Bane Shield 40 Action Points Instant cast 30s cooldown A baneful aura surrounds you for 10 seconds, lashing out for 100 Spirit damage at any enemies who attack you.
Blast Wave 30 Action Points Instant cast 15s cooldown A great burst of corrupted winds tears at all targets within 30 feet, inflicting 100 Spirit damage. If under the effect of a Discordant Aura, all target's magic resists are lowered by 236 for 10 seconds.
Bulwark No Cost 5 ft range Instant cast 300s cooldown Only usable on Doors Repairs a friendly keep door for 5% of it's total health over 15 seconds.
Challenge 30 Action Points Instant cast 30s cooldown You challenge all opponents in front of you, forcing monsters to attack you. While challenged, your opponents will deal 30% less damage to everyone other than you. This effect will fade after 15 seconds or after your opponent has hit you 3 times.
Cleave 30 Action Points 5 ft range Instant cast A powerful overhand blow that inflicts 51 damage and reduces armor by 214. This effect can stack up to 5 times.
Corrupting Horror
20 Action Points
Instant cast
4s cooldown
Only one Chaotic Aura may be active at a time.
The power of the Warp radiates out from you, placing horrifying visions inside the heads of all foes within 30 feet, causing their spells to build up 0.5 seconds slower.
This curse will last until another curse is activated, or this curse is toggled off. After this, the curse will linger for another 12 seconds
Corrupting Retribution
20 Action Points
Instant cast
4s cooldown
Only one Chaotic Aura may be active at a time.
You instill the power of the warp in your groupmates within 30 feet, causing their corrupted power to regenerate flesh and bone, healing them for 20 health every time they defend an attack.
This curse will last until another curse is activated, or this curse is toggled off. After this, the curse will linger for another 12 seconds
Corrupting Wrath
20 Action Points
Instant cast
4s cooldown
Only one Chaotic Aura may be active at a time.
You call upon the power of the warp to wither your opponents' mind and muscles, reducing the toughness of all enemies within 30 feet by 50. During this time, group members within the radius are emboldened, increasing their toughness by 50.
This curse will last until another curse is activated, or this curse is toggled off. After this, the curse will linger for another 12 seconds
Deflect Oil No Cost Instant cast 300s cooldown Channeled 10% reduction in damage taken by Oil siege engines. You will also protect two other group mates within 1 feet. Only one effect of this type may be on a player at a time.
Discordant Fluctuation
20 Action Points
Instant cast
4s cooldown
Only one Chaotic Aura may be active at a time.
The power of the Warp fluctuates violently around you and your allies within 30 feet. Enemies that dare to use offensive magical abilities against a groupmate in this radius will be hit with a magical backlash, causing them 75 Spirit damage.
This curse will last until another curse is activated, or this curse is toggled off. After this, the curse will linger for another 12 seconds
Discordant Instability
20 Action Points
Instant cast
4s cooldown
Only one Chaotic Aura may be active at a time.
You tear at the fabric of reality, warping the world around you. Enemies within 30 feet will have all their resistances reduced by 78. During this time, groupmates within the radius have all their resistances increased by 78.
This curse will last until another curse is activated, or this curse is toggled off. After this, the curse will linger for another 12 seconds
Discordant Turbulence
20 Action Points
Instant cast
4s cooldown
Only one Chaotic Aura may be active at a time.
The power of the Warp melds with the mind of your enemies, causing healing on any foes within 30 feet to be 25% less effective.
This curse will last until another curse is activated, or this curse is toggled off. After this, the curse will linger for another 12 seconds
Dizzying Blow 30 Action Points 5 ft range Instant cast 5s cooldown A blow to the head which inflicts 75 damage and snares your target, reducing their movement speed by 40% for 7 seconds.
Downfall 30 Action Points 5 ft range Instant cast 20s cooldown A fierce blow that knocks down your opponent for 4 seconds and inflicts 100 damage.
Dreadful Agony
20 Action Points
Instant cast
4s cooldown
Only one Chaotic Aura may be active at a time.
You call on the power of the Warp, channeling warped energy in to the hearts and minds of your opponents. All enemies within 30 feet will take 67 Spirit damage every 3 seconds.
This curse will last until another curse is activated, or this curse is toggled off. After this, the curse will linger for another 12 seconds
Dreadful Fear
20 Action Points
Instant cast
4s cooldown
Only one Chaotic Aura may be active at a time.
You call upon the power of the warp to instill a bone chilling fear in your opponents within 30 feet of you, reducing their Strength by 52. During this time, the Strength of any groupmates within the radius is increased by 52.
This curse will last until another curse is activated, or this curse is toggled off. After this, the curse will linger for another 12 seconds
Dreadful Terror
20 Action Points
Instant cast
4s cooldown
Only one Chaotic Aura may be active at a time.
The power of the Warp encases you in a terrifying visage. All enemies within 30 feet will lose 9 Action Points every 3 seconds.
This curse will last until another curse is activated, or this curse is toggled off. After this, the curse will linger for another 12 seconds
Guard No Cost 150 ft range Instant cast Only usable on other players You defend one of your allies and try to take attacks meant for them. As long as you are within 30 feet of them, any damage that they suffer and all hate that they cause will be split evenly between the two of you.
Hold The Line!
20 Action Points
Instant cast
60s cooldown
Requires Shield
You focus your defenses against enemy fire, increasing your chances to dodge and disrupt by 45% for 12 seconds. You will also defend all allies behind you, up to 40 feet away, increasing their chances to dodge and disrupt by 15% as long as they remain at your back. Allies may have this effect stacked on them up to 3 times.
This effect will end if you break your concentration, or run out of action points.
Juggernaut 50 Action Points Instant cast 60s cooldown You become filled with unstoppable power, removing all snaring, rooting, stunning, and disarming effects.
Modify War Engine No Cost 5 ft range 3s cast 300s cooldown Siege Targetted buff. Decreases the cooldown times of that siege engine by 0 seconds for 30 seconds
Oppression 30 Action Points 5 ft range Instant cast 20s cooldown Requires Block or Parry A thunderous shield slam that inflicts 125 damage and increases your armor by 618 for 10 seconds. When an Aura of Corruption is active you will disorient your target for 10 seconds, increasing their build times by 1 seconds.
Petrify 30 Action Points Instant cast 60s cooldown The land around you warps and changes, encasing up to 4 nearby opponents in hardened stone. Effected opponents are rooted for 5 seconds and cannot move. Rooted targets have a 50% chance to break free when they suffer damage.
Quake 50 Action Points Instant cast 20s cooldown You shake the very earth, dealing 100 damage to all opponents within 65 feet in front of him, and knocking them down for 2 seconds.
Ravage 30 Action Points 5 ft range 1s cast You channel the fell powers of the warp into your blade unleashing a devastating strike that does 100 Spiritual damage.
Relentless 15 Action Points 5 ft range Instant cast 8s cooldown You hack at your enemy with brutal strikes for up to 3 seconds, striking them up to five times and dealing 61 damage with each hit. This effect will end if you break your concentration or run out of action points.
Rending Blade 30 Action Points 5 ft range Instant cast 10s cooldown Requires Great Weapon Your Demonic blade overpowers your enemy's defense causing 77 damage. If you are imbued with a Dreadful Aura then the attack will deal an additional 103 Spirit damage to 2 nearby opponents.
Repel 40 Action Points 5 ft range Instant cast 20s cooldown Forceful blow that deals 100 damage and knocks back players and knocks down monsters.
Seeping Wound 30 Action Points 5 ft range Instant cast Your blade churns with Spiritual energies and will Cripple your target, inflicting 123 damage over 9 seconds.
Suppression 30 Action Points 5 ft range Instant cast 10s cooldown A quick blow that causes 77 damage and improves the your defensive position, increasing your chance to parry by 25% for 5 seconds.
Taunt 20 Action Points 65 ft range Instant cast 15s cooldown You enrage your opponent, interrupting any currently building abilities and forcing monsters to attack you. While taunted your opponent will take 30% more damage from your attacks. This effect will fade after 15 seconds or after your opponent has hit you 3 times.
Tooth Of Tzeentch 30 Action Points 5 ft range Instant cast 10s cooldown Stabs into opponent for 103 damage. For the next 5 seconds, Tooth Of Tzeentch will cause an additional 103 damage on the next damaging attack made by everyone in your group.
Touch of Palsy 30 Action Points 5 ft range Instant cast 20s cooldown Target's legs become brittle for 10 seconds, causing them to suffer 50 damage for every half second they are moving.
Tzeentch's Reflection 20 Action Points Instant cast 30s cooldown You are surrounded by magical barrier increasing your willpower by 75 and disrupt chance by 25% for 10 seconds. During this time, any spell you disrupt will silence it's caster for 3 seconds.
Withering Blow 40 Action Points 5 ft range Instant cast 10s cooldown You release chaotic energies through your blade, withering your opponent's limbs causing 77 damage and removing 30 Action Points.
[επεξεργασία] Tactics
Backlash Passive Tactic Any time you are attacked, there is a 25% chance that you will become surrounded by magical energy for 5 seconds, lashing out for 0 damage at anyone who hits you.
Baneful Shielding Passive Tactic Bane Shield will now last for an additional 7 seconds.
Chaotic Advantage Passive Tactic Any time you parry an attack, you will regain 75 Action Points. Tactic can not trigger more than once every 3 seconds.
Crippling Strikes Passive Tactic Any time you critically hit an enemy, they will deal 3443% less damage for 0 seconds.
Critical Suppression Passive Tactic Suppression will now also reduce the victim's chances to defend against attacks by 10% for 10 seconds.
Destined For Victory Passive Tactic Any time you block an attack, you gain 200 points of Morale. Tactic can not trigger more than once every 3 seconds.
Dire Shielding Passive Tactic Bane Shield will now also protect any of your allies within 30 feet.
Embrace The Winds Passive Tactic All healing used on you becomes 15% more effective.
Feed on the Weary Passive Tactic Withering Blow will now drain 40 Action Points, and you will gain as many action points as the victim lost.
Flawless Armor Passive Tactic Reduces the chance that an enemy will critically hit you by 10%.
Focused Offense Passive Tactic You deal 25% more damage, and all enemy monsters will hate you 25% less than normal, but you take 20% more damage any time you're hit.
Hastened Dismissal Passive Tactic Reduces Repel's cooldown time by 10 seconds and reduces its cost by 15 Action Points.
Menace Passive Tactic Enemy monsters will hate you 100% more than normal on all attacks.
Mixed Defenses Passive Tactic Any time you block an attack, your chance to parry is increased by 0% for 0 seconds.
Oppressing Blows Passive Tactic Increases your chance to critically hit by 15% when you are wielding a Greatweapon.
Piercing Repel Passive Tactic Repel will now apply a buff on you that will reduce the armor penetration of all attackers by 100% for 10 seconds.
Power from the Gods Passive Tactic Your auras no longer cost any action points.
Quickened Discord Passive Tactic Reduces Blast Wave's cooldown time by 5 seconds and Touch Of Palsy's cooldown time by 10 seconds.
Rugged Passive Tactic Increases Toughness by 124.
Siphoned Energy Passive Tactic Any time you disrupt a spell, you will regain 105 health, and your movement speed will be increased by 30% for 5 seconds.
Tainted Wound Passive Tactic If an enemy becomes healed while suffering from your Seeping Wound, the healer will suffer 175 damage.
Tzeentch's Warding Passive Tactic Increases your Elemental resistance by 195.
Unstoppable Juggernaut Passive Tactic Juggernaught's cooldown is reduced to 20 seconds.
Warped Flesh
Passive Tactic
Any time you are attacked, there is a 25% chance that you will absorb up to 210 damage.
This effect will not trigger more than once every 3 seconds.
[επεξεργασία] Morales
Demolishing Strike Morale Rank 1 No Cost 5 ft range Instant cast 60s cooldown A powerful melee attack that reduces armor by 818 and deals 720 damage over 15 seconds
Distracting Bellow Morale Rank 3 No Cost 100 ft range Instant cast 60s cooldown A loud shout that startles your target and all enemies within 30 feet of them, reducing their damage by 50% for 10 seconds.
Grapple Morale Rank 1 No Cost 5 ft range Instant cast 60s cooldown Both you and your target are held tightly in place for 10 seconds, and neither one of you can move. This effect can not be dispelled or broken.
Immaculate Defense Morale Rank 4 No Cost Instant cast 60s cooldown An impressive display of defense which reduces incoming damage by 22% for both you and all group members within 65 feet of you for 10 seconds.
Impenetrable Armor Morale Rank 4 No Cost 5 ft range Instant cast 60s cooldown You are briefly covered with an impenetrable set of scales. For the next 9 seconds, up to 1600 damage will be absorbed.
Inevitable Changing Morale Rank 1 No Cost 5 ft range Instant cast 60s cooldown A strong melee attack that deals 480 damage and restores all of your AP.
Raze Morale Rank 2 No Cost Instant cast 60s cooldown Repeatedly attack all enemies in front of you, inflicting 240 damage every second for 3 seconds, up to 65 feet away.
Shatter Faith Morale Rank 4 No Cost 5 ft range Instant cast 60s cooldown A thunderous curse shatters the air, inflicting 800 damage to all targets within 30 feet and dispelling a blessing.
Shield Wall Morale Rank 2 No Cost Instant cast 60s cooldown Increases your chance to block by 100% for 10 seconds.
Sprout Carapace Morale Rank 3 No Cost Instant cast 60s cooldown In a chaotic surge of growth, everyone in the group's skin hardens, increasing Armor by 1023 and all Resists by 390 for 30 seconds. Everyone receives 100 AP as well.
Tzeentch's Amplification Morale Rank 2 No Cost Instant cast 60s cooldown For 15 seconds, Tzeentch amplifies the effects of all heals cast on you by 300%.
Warping Embrace Morale Rank 4 No Cost 5 ft range Instant cast 60s cooldown A surge of chaotic energy ripples forward inflicting 247 damage to everyone 65 feet in front of you. The surge of power clings to it's victims, snaring them by 40% for 15 seconds.
[επεξεργασία] Σύνδεσμοι
| Chaos Careers |
|---|
| Chosen - Magus - Zealot - Marauder |

